Jan'alai

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Jan'alai

Post  Admin on Sun Dec 23, 2007 6:45 am

DPS & Enrage

Jan'alai stands atop a platform with two smaller platforms on each side connected by a short bridge. The smaller platforms to the right and left contain Amani Dragonhawk eggs (20 eggs on each side). The Amani Dragonhawk eggs will be hatched throughout the fight by Amani'shi Hatcher and finally at 35% Jan'alai himself will hatch all remaining eggs. He has two enrage timers: one at 5 minutes that is rather unimportant, as it only increases his damage by 50% and speed by 50%, but at 10 minutes he goes berserk. You will need to get him down before this 10 minute timer.

It is important to spread out during this fight because periodically Jan'alai will cast a Flame Breath that does conical damage to a random player and others who are close.

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Bombs

At random intervals (approximately every 30-60 seconds) Jan'alai will teleports himself and the whole raid to the center of the main platform. He will then create a series of Time Bombs. They appear first as small sparks then become large balls of fire. The bombs detonate after approximately twelve seconds dealing significant damage to all players within 5 yards. Players should look for deliberately placed gaps in the bombs which will keep them at least 5 yards from any bomb, these gaps are more common in the middle of the platform than at the perimeter. (Inverting the camera to look down onto the platform aids in finding a spot). When the Time Bombs cover the ground all exits from the main platform, including those to the hatchery platforms, are blocked by fire. Any attempt to cross this wall of fire will result in immediate death.

Mages have the ability to blink through the flamewall without activating the "instant death," thereby avoiding all bomb explosions.

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Dragonhawks

Approximately every ninety seconds Jan'alai will call two non-elite Amani'shi Hatchers. The Amani'shi Hatchers will appear at the stairs where your group entered. They will then run onto the smaller platforms and begin hatching Amani Dragonhawk Hatchling eggs. The rate at which Amani Dragonhawk eggs hatch increases every tick i.e. the first tick he hatches hatches one, the next egg hatches two, the next egg hatches three, then four, then five. The Amani Dragonhawk Hatchlings can spawn very quickly so keeping track of the Amani'shi Hatchers becomes important. You can quickly become over run by Amani Dragonhawk Hatchlings if you allow to many eggs to be hatched at one time.

The danger here lies in the fact that when Jan'alai's health reaches 35% he will hatch all of the remaining Amani Dragonhawk eggs. If you have not allowed the Amani'shi Hatchers to spawn a few eggs during the fight this can produce a large amount of Amani Dragonhawk Hatchlings from both sides and will probably wipe the raid.

The Amani'shi Hatchers are fairly weak and can be easily killed, killing only one outright and allowing the other to hatch a small number of Amani Dragonhawk eggs each time is a very good idea. For example: Have a rogue or other dps kill the left hatcher when it spawns. Let the other open 4-5 eggs and let the offtank take care of these while while 2 AoE classes dps them down. When this side is clear just repeat the same on the other side. This way when he reaches 35% all the hatchlings will come from 1 side and can be easily controlled by tanking them, hunter trap, mage frost nova, etc.

Doing this also means fewer Amani Dragonhawks will spawn near the end of the fight when Jan'alai calls on the remaining eggs to hatch. Care must be taken with the number hatched since the Amani Dragonhawks should be killed before the next teleport/fire ball spell cast because trying to AoE down too many Amani Dragonhawks while avoiding the fire balls is almost impossible.


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Paladin Off Tank: A paladin off tank can easily handle tanking all of the eggs from one side with 1 healer. This method requires 2 high AOE damagers though (warlock, mage). In this manner, the fight can be simplified to just 2 egg sets, and then focus on the boss. Largest hinderance to this method is making sure no one Flame Breathes the paladin with 30+ debuffs. The paladin can also Divine Shield (bubble) out of the debuffs.

Front Loading Hatchlings: If you have a mage for frost nova and slows along with 1-2 other good AE DPSers, you might want to let the first hatcher spawn clear out one entire side. While difficult, this can work, and doing this on the first spawn means that its easy to reset the fight and start over if an AEer dies. Note that once the hatchers finish hatching one entire side they'll move to the other side, so be sure to kill it after the first 20 are spawned. If you do 20 on the first hatcher spawn and 10 each on the next two spawns the rest of the fight turns into a simple tank and spank, and you don't have any distracting dragonhawks after the 5 minute enrage (which tended to get our tank killed while the healers healed the AE). If you try and fail, you fail early in the fight and can quickly reset, ress, and try again.

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Re: Jan'alai

Post  Bh on Thu Jan 10, 2008 6:27 am

get this bastard down so i can loot primal man catcher

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Re: Jan'alai

Post  Demonshooter on Sun Jan 20, 2008 10:24 am

Heared you guys killed him!! GZ
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Re: Jan'alai

Post  Moonraven on Sun Jan 20, 2008 4:24 pm

yea we got him down the day before yesterday. unfortunately his body disappeared before we took any picture. He dropped the spellcaster dps dagger. We had few tries on Hex Lord. wipefest so far.
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Re: Jan'alai

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